The science behind video games

When the phrase ‘video game’ is mentioned, a lot of people tend to think, that this is a scientific discovery of the recent past, the 80s and the 90s, when video games first started gaining significant popularity. The actual facts will leave you surprised. Historically, video games actually go back as early as 1950, when computer scientists commenced the designing of simple computer games and as part of a research.They later gained popularity in the 70s and the 80s. This is when arcade games and gaming consoles were first introduced to the general public. Joysticks and other controllers along with graphics on computer screens were used in gaming. Awesome! Right?

shutterstock_144207847Video gaming evolution

Who remembers Spacewar? This was one of the earliest games developed with low graphics, but nonetheless one of the great games of the 70s. In the late 70s, the first generation of home consoles emerged. Games like Pong and clones were developed and introduced, then came the golden age of arcade gaming. Home consoles such as the Atari 2600, enabled people to play games on their home TVs. In the late 80s and early 90s, the third generation of consoles with 8-bit units emerged, then came the 16-bit, 32-bit and 64-bit units in 1993 until 2006. 3D gaming and mobile games then emerged, read more on

Video games in the 21st Century

The current trends in video games is overwhelming, ranging from virtual reality technology, high definition games, improved 3D gaming, 7D technology, online video gaming, wireless controls, LCD screens and improved graphics through quality graphics card. Also improved game processors in computers for example: core i3, i5 and i7. Companies like “Microsoft”, invest a lot of capital in the development of quality video games through provision of quality video game softwares and many more. Virtual reality or VR, simply refers to a computer technologies, that use programing and softwares to generate images of virtual reality and sound that imitate a real environment.